About


I am a highly skilled VFX professional with over fifteen years of experience working across commercials, motion graphics and long-form based in London. My career has been defined by producing high-quality work and building efficient and results-oriented departments. My expertise lies in complex problem solving and achieving visual excellence.

 

Roles: HOD, CG Supervisor, Lead Artist, TD, FX Artist, Look-dev Artist

Software: Houdini, Maya, Nuke, Pftrack, Krita, Mudbox, Mari, Photoshop

Computer languages: Python, VEX, MEL

Managerial skills: Project management, client management and relationships, production aware, mentorship, team building

 

My VFX journey began in Fine Art  - studying to be a painter and sculptor before discovering computer graphics. My interest grew during my studies, producing digital art and writing on visual culture. I was awarded First Class Honours in Fine Art & History of Art at Goldsmiths, University of London; after which I attended and graduated from the prestigious Royal Academy of Art for post-graduate study.

In time, I began working commercially in VFX, enjoying the collaborative nature of the work and its analytical and technical challenges. In the early days I worked all over London as a freelance 3D operator and compositor, before settling at ManvsMachine and then at The Mill as a Senior and Lead Artist.

In 2013 I joined a then-young Electric Theatre Collective and helped develop the 3D department capabilities through research and development, while building ETC’s reputation by leading award-winning work as a VFX Supervisor.

Most recently I joined FreeFolk (formerly known as Realise Studio and Finish) as Joint Head of 3D,  with a specific focus in developing the 3D Department and growing the TV and film side of the business, whilst also fulfilling a variety of roles including Lead, TD, Supervisor and Senior 3D artist.

You can find more info on my linkedin page.

Drop me an email : rich@richardcthomas.com